Via recorded webinar
APT Primary Focus Area(s):
Seminal Theories: 1 CE
Skills and Methods: 1 CE
Total Play Therapy CE Hours: 3 CE
Games offer an exciting and helpful way for therapists to engage with and help children and teens. This training provides an examination of the therapeutic powers and purposes of using games in the play room to help children through their process of healing and growth. Benefits and play therapy applications of specific games will be presented.
Original recording date: December 21, 2018 Length: 120 minutes
Upon the completion of this course, participants will be able to:
- List the approaches to play therapy along with theoretical orientations reviewed with emphasis on the prescriptive play therapy approach specific to including games in the play room
- Identify at least 5 clinically based reasons for utilizing games in the play room.
- List 20 games that can be purposefully utilized within play therapy tied in to specific treatment planning goals.
- Name 5 benefits of utilizing games in play therapy.
Sources and Resources (click to expand)
De Freitas, S. (2018). Are games effective learning tools? A review of educational games. Journal ofEducational Technology & Society, 21(2), 74-84.
Games, W. U. T. B. (2017). Get Your Game On! Adapting Traditional Board Games for Play Therapy.I
wamura, S. G. (2022). The verbal games of pre-school children. Taylor & Francis.
Nursanaa, W. O., & Ady, I. N. C. (2020, January). Play therapy for children with anxiety disorders. In 5thASEAN Conference on Psychology, Counselling, and Humanities (ACPCH 2019) (pp. 81-86). AtlantisPress.
Putra, A. S., Warnars, H. L. H. S., Abbas, B. S., Trisetyarso, A., Suparta, W., & Kang, C. H. (2018,September). Gamification in the e-Learning Process for children with Attention Deficit HyperactivityDisorder (ADHD). In 2018 Indonesian Association for Pattern Recognition International Conference(INAPR) (pp. 182-185). IEEE.
SCHAEFER, C. E., & STONE, J. (2019). Game Play Therapy: Theory. Game Play: Therapeutic Use ofGames with Children and Adolescents, 3.
Sidorenko, T., Hodges, D., & Buckley, O. (2020). Board Games As A Behavioural Collection Method.
YORKE, G. (2019). Therapeutic Games for Control of Anger and Aggression. Game Play: TherapeuticUse of Games with Children and Adolescents, 121.
YORKE, G. (2019). Therapeutic Games to Treat Grief. Game Play: Therapeutic Use of Games withChildren and Adolescents, 173.
2 CE recorded webinar contact hour(s)
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, for mental health counselors, #MHC-0167
and for psychologists #PSY-0236
. Note: Note: This course provides 2 contact hour(s) self-study credits. Core Wellness, LLC is authorized by the Maryland Board of Social Work Examiners to sponsor social work continuing education programs and maintains full responsibility for all programs. Our credits are accepted via reciprocity by the Maryland Board of Professional Counselors and Board of Psychologists. Please verify with your board.
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Core Wellness, LLC is approved by the American Psychological Association to sponsor continuing education for psychologists. Core Wellness, LLC maintains responsibility for this program and its content.
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Completing the video and achieving a posttest score of 80% or above is required to receive CE award. Open material permitted and one can retest unlimited times. Upon passing, we will email you a completion certificate within one business day. If failed, we will email you a retest in the same timeframe.
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